Below you will find all manner of strange beasts that roam Cidri. Beware, some are deadly!

I'm trying to enter all the creatures from all sources. Please feel free to add to the table! I kept the exact order of creatures from ITL to make it easier to find them in the book.

Humanoid (PC) Races from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Human88810--ST18 more points
Orc88810--ST18 more points
Elf610812--ST18 more points
Dwarf106810--ST18 more points, +1 axe damage, double load
Goblin681010--ST16 more points
Hobgoblin6668--ST16 more points
Halfling412810--ST16 more points, +3 missile DX, +1 missile damage, -2 DX giants
Prootwaddle1010610--ST1May not increase IQ
Centaur1410824--ST, ST+1D22 more points
Giant259710-2D+23D3Max DX & IQ of 10
Gargoyle161188/1632D2D1 
Reptileman148810--ST18 more points, -1 reaction, double HTH damage, 1D damage tail, Slow experience
Merman88810--ST18 more points, switch water & air fighting penalties
Deep Elf610812--ST18 more points, switch water & air fighting penalties
Half-Breed-------1Blend characteristics
Intelligent Monsters from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Giant25-409-107-1010-2D+23D3 
Dragon, 1-Hex1212106/1011D-1-11D-1 breath, 1 ST
Dragon, 2-Hex1612126/1221D-21D breath, 1 ST
Dragon, 4-Hex3013166/1632D-2-42D breath, 3 ST
Dragon, 7-Hex6014208/2052D-73D breath, 5 ST
Dragon, 14-Hex10014248/2462D+2-144D breath, 5 ST
Demon1001420any42D+23D3Spells, Immune to Magic
Demon, Lesser501316any-2D3D1Immune to magic
Sasquatch/Yeti181410122--1May use Club
Wyvern1612126/1221/1p-22 att at -4, 2nd has poison
Wraith88810--ST18 more points, incorporeal (can't damage except spells)
Troll30-6010 or 1188-2D2D1?Heal 1 pt/turn
Octopus201510821d-21d-213 actions/turn
Neanderthal161078-clubST1 
Ogre259710-2D+23D3Max DX of 10, Max IQ of 6
Vampire         
Werewolf         
Ghoul         
Shadowight         
Hydra         
Basilisk         
Ghost         
Wight         
Night-gaunt         
Revenant         
Magical Creatures from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Elemental, Earth         
Elemental, Air         
Elemental, Fire         
Elemental, Water         
Apep         
Zombie         
Skeleton         
Riding Animals from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Horse, Nag         
Horse, Riding         
Horse, Light         
Horse, Draft         
Horse, War         
Horse, Donkey         
Horse, Mule         
Horse, Unicorn         
Horse, Pegasus         
Mammal, Indricotherium         
Mammal, Elephant or mammoth         
Mammal, Oxen, Yak, caribou, water buffalo         
Mammal, Camel         
Reptile, Riding Lizard         
Reptile, Saurian         
Reptile, Walker Lizard         
Bird, Diatryma         
Bird, Roc         
Gryphon         
Dolphin         
Beasts from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Wolf         
Dire Wolf         
Dog, Big         
Dog, Wolfhound         
Dog, Small         
Dog, Very Small         
Bear, Cave         
Bear, Kodiak or Grizzly         
Bear, Black or Cinnamon         
Big Cat, Lion         
Big Cat, Tiger         
Big Cat, Sabertooth Tiger         
Big Cat, Jaguar         
Little Cat         
Ape, Great Ape         
Ape, Baboon         
Ape, Chimpanzee         
Ape, Monkey         
Slinker         
Dragonet         
Giant Insects and other crawlies from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Stone Beetle         
Spider, Giant         
Scorpion, Giant         
Hymenopteran, Basic         
Hymenopteran, Spyder         
Hymenopteran, Low Render         
Hymenopteran, Termagant         
Hymenopteran, Phlanx         
Hymenopteran, Gantua         
Hymenopteran, Myrmidon         
Hymenopteran, Plunge         
Hymenopteran, Worker         
Snake, Large         
Snake, Giant         
Snake, Monster         
Lizards         
Goo         
Water Creatures from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Carnivorous Fish110420-2pts-- 
Giant Snapping Turtle, 3-hex361246/1043D+3-3Dragon tail attack, +2 to hit OR armor 2
Giant Snapping Turtle, 7-hex701044/1274D+2-7Dragon tail attack, +2 to hit OR armor 2
Uncle Teeth50+136,71022D-4 
Clam, Giant20-------5D ST to get free
Kraken60104?-Special-3/tentacle3 attacks/rnd
Crocodile20+1251032D-2-3 
Plants from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Bloodtree10----1/turn AnyST vs 4d to escape
Am bush6-10121  1d-2 (thrown) 1100 pods, use 10/rnd
Nuisance Creatures from ITL
NameSTDXIQMAArmorDamageHTHSizeNotes
Slime, Green12-20112-2 pts/turn 1Always considered prone, only affected by fire (double damage)
Slime, Red (Rust)12-20112-2 pts/turn 1Always considered prone, destroys weapons it touches
Slime, Brown30112-1 pt/ every other turn 1Always considered prone, smothers opponent in ST remaining turns
Slime, Silver12-201266-Lightning Bolt as spell 1Always considered prone
Rats110610-1 <1May be attacked twice per turn
Vampire Bats110620-1 <1-4 to be hit at all times
Spiders110610-1 <1May be attacked twice per turn, Save vs. ST or 1d6 damage
Wasps110620-1 <1-4 to be hit at all times, Save vs. ST or 1d6 damage
Scuttles1194/6-1 pt/ every other turn <1Drop off after 3pts damage
Piranhakeets110620-2 <1-4 to be hit at all times, attack most lightly armored
Scorpions410112-1  Save vs. ST (4D) or 1d6+2 damage
Children(4)(9)(9)(8)-- 1Children can be an incredible nuisance. Ask anybody. (Actual quote)
Silver Unicorn Unique Monsters
NameSTDXIQMAArmorDamageHTHSizeNotes
Neanderthals161078  ST1+1 Morale
Yeti2414111222D-12d1 
Cave Bear40105823D-13D-11 
Compsognathus51031021D-11D-11-1 Morale
Dire Wolf161251212D2D1-1 Reaction, -1 Morale
Fanged Bounder121151411D+12D-11-1 Reaction, + 1 Morale
Sabertooth Tiger301551212D+13D1 
Scimitar Cat361261023D3D+11 
Toxodon2595813D-12D4Stomps for 2D+1
Wooly Rhino40941023D+13D4Stomps for 2D+1
Wolf101451211D+11D+11 
Ornitholestes10931021D1D1+1 Morale
Dragonodon, 4-Hex2512188/2432D+1-4Stomp 3D-1, 2D breath, 2 ST
Dragonodon, 7-Hex50132210/3043D-7Stomp 3D+1, 3D+1 breath, 3 ST
Unicorn Gold Unique Monsters
NameSTDXIQMAArmorDamageHTHSizeNotes
Beaver, Giant20116812D-12D2 
Bear, Short Face201151012D-12D-11-1 Reaction
Interplay Monsters
NameSTDXIQMAArmorDamageHTHSizeIssue
Fahzi        IP2
Narcophagrass        IP4
Klicker        IP4
Slime, Psycho        IP6
Warcat2214712?1+2+12+12IP8
 Reaction -1, Acute Hearing, Silent Movement, Alertness, Night Vision (+2 DX in dark), Double experience to advance. Max IQ 10, Max ST 25
DarkTree18+2d68+1d3823/12+2?2?3IP8
 Dark Vision, Darkness (No DX roll, 1Mhx/1ST), may use magic items (not weapons), 10+ hits from fire cause continuous burning (2 hits/rnd), immune to Control & Command spells

Page last modified on September 27, 2015, at 06:25 PM