The table below comes from the Fantasy Masters' Screen and summarizes how reaction to injuries varies with respect to a figure's strength:
ST | Hits to get -2DX | Hits to make fall | Unconscious @ST |
---|---|---|---|
1-9 | 0 | 0 | 0 |
10-29 | 5 | 8 | 1 |
30-49 | 10 | 16 | 2 |
50-69 | 15 | 24 | 3 |
70-89 | 20 | 32 | 4 |
90-10 9 | 25 | 40 | 5 |
... | |||
(each +20) | +5 | +8 | +1 |
So, I interpret the first line to mean that figures having a starting ST of 9 or less can never be injured such that they have a DX penalty, are knocked down, or unconscious. Cris Fuhrman
I actually take it to mean the exact opposite, that ANY hit gives them a -2DX and makes them fall down. Probably best to ignore that first line altogether! - Lord Inar
Actually my personal FMS has a copyright date of 1981. From my reading of the Errata (link here Jay) and other Articles (link) it is my humbel opinion that this is NOT the pre-empeted screen from the lost box edition but rather a HT parcel-out product. Also see the 'Revised Experience Table' and 'Saveing Throws'. I personally do not consider the FMS a "source". - Jay Carlisle
That all being said, here's an alternate version (without the unconscious list):
ST | Hits to get -2DX | Hits to make fall |
---|---|---|
1-9 | 2 | 4 |
10-29 | 5 | 8 |
30-49 | 10 | 16 |
50-69 | 15 | 24 |
70-89 | 20 | 32 |
90-109 | 25 | 40 |
+20 | +5 | +8 |